First of all I think it’s important to
point out that law amendments are necessary because coaching teams and players
are always finding new ways of “bending” the rules of the game, also the game
is always evolving so the rules need to keep up too, therefore I don’t mind the
laws being changed from time to time.
Before a new law can be passed by the IRB
there is a process to go through. First, the various unions from different countries
can propose new laws to the IRB, it then goes to a vote in which all the unions
say if they are in favour of or against a certain law being passed. If a proposed law has
enough votes from the unions then it will usually enter a trial period.
At a recent annual meeting in Dublin, the
IRB and the unions have sanctioned global trials for 5 new laws, which will
take place from the beginning of next season in both hemispheres, they are;
1. Law 16.7
(Ruck): The ball has to be used within five seconds of it being made available
at the back of a ruck with a warning from the referee to “use it”. Sanction –
Scrum.

2. 19.2 (b)
(Quick Throw-In) For a quick throw in, the player may be anywhere outside the
field of play between the line of touch and the player’s goal line.
The rule is also
something that will promote a faster game. This now means that instead of
having to run back to the mark of where the ball crossed the line, a player can
now take a quick throw in where they catch the ball. However I’m not entirely
convinced the previous rule was enforced regularly anyway, but even still it’s
nice to see an initiative from the IRB that promotes positive rugby.
3. 19.4 (who
throws in) when the ball goes into touch from a knock-on, the non-offending
team will be offered the choice of a lineout at the point the ball crossed the
touchline; or a scrum at the place of the knock-on. The non-offending team may
exercise this option by taking a quick throw-in.
Here’s the scenario, a
team isn’t having a great day at scrum time and the opposition knock the ball
on, but then they win it back because of the oppositions poor scrum which begs
the question, have they really been punished for poor play? (Other than a loss
of momentum). I think by giving the team an option to take the lineout over the
scrum if they wish, increases the likelihood that a team making a mistake will
lose possession because of it, hence punishing them and for that reason I think
it has a permanent place in the game.
4. 21.4 Penalty
and free kick options and requirements: Lineout alternative. A team awarded a
penalty or a free kick at a lineout may choose a further lineout, they throw
in. This is in addition to the scrum option.
I can’t think of an example where a team would
take this over any of the other options especially if it was a penalty awarded.
If it was a free kick a team may choose this option if their scrum is
functioning well. But for a penalty I can’t see why a team would want to take a
lineout where the penalty is, instead of 30 metres further down the field.
There are enough rules as it is and I can’t see this one having a major impact
so it’s pointless.
5. A conversion
kick must be completed within one minute 30 seconds from the time that a try
has been awarded.

I think these rules
show that the IRB is keen to encourage teams to play with more pace and they
are obviously trying to make things more exciting. With the conversion law I
can see that they are trying to speed the process up but I just don’t see
referee’s enforcing it and I don’t think it will work.
I think the biggest
success from these is law 16.7 (ruck) this is what the game needs and I can’t
wait to see how teams deal with this, it’s definitely going to make things a
lot more exciting and a lot more difficult for scrum halves.
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